This is a project that I started motivated by the book THINKERTOYS by M. Michalko with the idea of ​​developing an application to support creativity based on some of the techniques proposed in this wonderful book. After studying the tools, I entered a long-standing informal investigation into the domain of creativity in general first, then focusing on the advertising and design sectors. At the same time, I was recording everything in the Squeak environment itself, which was supposed to support the development of a software tool (which I have not developed yet).
In this way I extended (cultivated?) The environment to accommodate my research and I realized that it had become not a tool, but a creative MEDIUM!
Then, the availability of artificial intelligence emerged. And all the pieces fit together, in a very simple way.
XUL is a Squeak Smalltalk development environment that models creativity from various points of view: processes, practices, people, techniques, etc.
It consists of simple tools to manage the corpus of knowledge, and others related to artificial intelligence, in particular it uses OpenAI.
In this case, a common chat or a particular creative dialogue, called BohmDialogue, can be established with this system and selective use can be made of the corpus during the conversation, which can be saved and reused.