This is a project that I started motivated by the book THINKERTOYS by M. Michalko with the idea of ​​developing an application to support creativity based on some of the techniques proposed in this wonderful book. After studying the tools, I entered a long-standing informal investigation into the domain of creativity in general first, then focusing on the advertising and design sectors. At the same time, I was recording everything in the Squeak environment itself, which was supposed to support the development of a software tool (which I have not developed yet).
In this way I extended (cultivated?) The environment to accommodate my research and I realized that it had become not a tool, but a creative MEDIUM!
Then, the availability of artificial intelligence emerged. And all the pieces fit together, in a very simple way.
XUL is a Squeak Smalltalk development environment that models creativity from various points of view: processes, practices, people, techniques, etc.
It consists of simple tools to manage the corpus of knowledge, and others related to artificial intelligence, in particular it uses OpenAI.
In this case, a common chat or a particular creative dialogue, called BohmDialogue, can be established with this system and selective use can be made of the corpus during the conversation, which can be saved and reused.
Browser
It consists of a repository explorer. It contains the corpus of knowledge, an ontology organized into classes (entities) on the domain of creativity, with specializations in Design and Advertising.
The entities remain linked to each other automatically through hypertext, constituting a metaverse that can also be seen in graphic form. The links can be either to concepts referenced in the text (keywords) or to references to the entity (references).
In addition to hypertext and its relationships, each entity can have more material (textual/graphic) associated in a Scrapbook. This material can be easily accessed through the use of Bookmarks